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Game Development & 3D Model

I've been working in video game development since 2017. I've worked on various projects for various clients, including not only video game development but also 3D asset creation, character rigging, and other related work. I choose to use the Unity Engine as my primary game development tool and Blender as my primary 3D modeling tool.


Game in Development

Signal Remnant

Signal Remnant is my first commercially developed squad-based, tactical RTS game. I started the project in March 2025 and am still developing it today. It draws inspiration from my favorite games like Kohan 2, Company of Heroes, and WH40K Dawn of War.

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